kelteseth/ScreenPlay
ScreenPlayWorkshop/CMakeLists.txt
:132
add_custom_command(
TARGET ScreenPlayWorkshopLib
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_BUNDLE_DIR:ScreenPlayApp>/Contents/MacOS/"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt"
"$<TARGET_BUNDLE_DIR:ScreenPlayApp>/Contents/MacOS/"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${STEAM_BINARY_PATH}" "$<TARGET_BUNDLE_DIR:ScreenPlayApp>/Contents/MacOS/"
COMMENT "Copying Steam files to macOS bundle")